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Jun 12, 2008

Metal Gear Solid 4: Guns of the Patriots

Posted by: Admin on Jun 12, 2008

Metal Gear Solid 4: Guns of the Patriots

In Metal Gear Solid 4, the player Old Snake must navigate the game world in order to progress, using stealth and cunning in addition to traditional combat. It will use the series' traditional third person view with full camera manipulation, but also allows the freedom to play in first-person mode, as well as an over the shoulder view which can be switched from right shoulder to left for easy corner maneuvering. The Close Quarters Combat system will be completely revamped. The player will also be able to interrogate guards for information and supplies.

Set in 2014, five years after the "Big Shell Incident" (the events of the Plant chapter from Metal Gear Solid 2), Metal Gear Solid 4 portrays a world where the restriction of military intervention on foreign soil has been eased, fueling the need for private military companies (PMCs) to fight proxy wars for business purposes. Nanotechnology has become prominent, both to enhance the capabilities and enforce the loyalty of mercenaries. The nanos that are in the PMCs are called "Sons of the Patriots" or "SOP". The five largest of these PMCs (Praying Mantis, Otselotovaya Khvatka, Werewolf, Pieuvre Armement and Raven Sword) are owned by a single mother company named Outer Haven, which is operated by Liquid Ocelot. Amassing an army whose manpower rivals that of the United States, Liquid prepares to launch an armed insurrection by taking control of SOP. With the world once again in crisis, a rapidly aging and disillusioned Solid Snake is deployed into the Middle East by Roy Campbell to terminate Liquid. Guns of the Patriots will take place in five locations, including the Middle East, South America and Eastern Europe.

Now excuse me as I disappear for a few days to enjoy this monster of a game. Thank you Kojima for this masterful game.

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